Nation
Local Electronic Card Industry May Save Nigeria $300m Import Bill
Nigeria may be saving about $300million annually with local manufacture of electronics card as bank cards alone gulp about $36million.
This was disclosed by the Managing Director of one of the few electronic cards manufacturing firms in sub-Sahara Africa, Electronic Payplus Limited, Bayo Adeokun.
Speaking to some media operatives at the backdrop of commencement of operations at its multimillion dollar new manufacturing installations, Adeokun stated, “Bank cards alone is about $36million every year prior to our intervention. I have not done the cost of SIM card; I have not done the cost of tax card by Lagos State Government for instance and other states that are now coming up with that; I have not talked about the national ID card and I have not talked about the voters card. By the time you put everything together in terms of dollar you will be talking about $300million savings for the country.”
Calling on the Federal Government to take steps to protect investments in the card industry, he stated further, “In this period that remittances from abroad is going down, crude oil revenue is coming low and all of that the government really needs to make a lot of savings in terms of foreign reserves.”
He also harped on the employment value the industry adds to the economy saying, “Prior to this (commencement of its new production lines) Electronic Payplus had about 100 staff. Now, we are up to 150. So, we are also generating employment. I mean, if you look at the nature of Nigeria, those 50 staff, each of them has dependence, so, we are talking of additional 500 or more that we are catering for.”
Giving details of the company’s new production capacity, he said, “We can do any smart card. So, the purpose is to extend it to every area of the economy. I showed you national ID card downstairs we produce for Nigeria. So, we are known to the government. Now, when the present administration came in they said there is no money to finance the production of that again. So, they said they want to go into digital ID card. We are also playing in that space because we have the license.
“We presently enrolled Nigerians in Diaspora. We do local enrollment that is currently ongoing as well. We have the license to produce that. We also are presently working with the Lagos State Government because they want to roll out what is called residency card which is also going to be a payment card. So, we are going to service all the industries.
“We are also talking to telecommunication companies on the possibility of supplying their SIM cards as well.
“Also are looking beyond Nigeria. We have customers all over Africa. All the banks in Gambia we produce all their cards, for instance. We have customers in Ghana, Guinea, Cameroun, Uganda and Kenya.”
On the impact of the company’s new production facility upgrade, he said, “What we have done is 60 million production cards per annum capacity. But the idea is all about improved turn around that we can offer because, today if you give me an order of one million cards, I can deliver it within a week. I can even deliver 250,000 per day to you. So, we believe that, that will be a game changer for us, and in addition we are now able to scale up our capacity utilization as well”.
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Alliance Française PH, FIGN, Nexal Move To Eradicate GBV
The Alliance Française Port Harcourt in conjunction with the Embassy of France Nigeria over the weekend joined the globe to campaign against the 2025 gender- based violence (GBV) with the theme: “16 Days of Activism Against Gender- Based Voice”

The event which took place at the event Hall of the Alliance Française Port Harcourt was in collaboration with the Female in Gaming Network, ( FIGN) and partnership with Nexal a body that seeks to promote online safety and responsible digital behaviour.
The Tide reports that the project which was aimed at promoting digital safety and girls inclusion in Gaming, with the initiative tagged ‘Gameover Gender- Base Violence’was part of the global campaign against gender- based Violence.

The activity which experienced a flavour of festivity was full of fun and excitements as participants took part in tournaments on popular digital games such as Mario kart and EAFC 25, with an intent to creating safer and more inclusive digital spaces.
The Director of the Alliance Française Port Harcourt, Mrs Marina Lacal said that these activities were designed to encourage inclusion of girls, team work and fair play on online gaming spaces, saying that the gaming world reflects these inequalities, where female players are often under represented.

According to her the main objectives of the initiative was to provide a supportive environment for girls and female in gaming network.
“GameOverGBV” is a project created to reshape this landscape by offering an innovative inclusiveness of girls on online digital Gaming community and digital environments that provide opportunities for creativity, learning and connection, but also fight against Gender-Based Violence Digital Gaming,”she said
She however, explained that the Digital Game, sport competitions, was launched to strengthen social and digital skills through games, workshops, and raise awareness among all young participants about respect, equality and digital citizenship.

The Tide News reports that in Port Harcourt, the competition brought together 100 young participants from three major universities: University of Port Harcourt, ( UNIPORT),Ignatius Ajuru University of Education(IAUE) and Rivers State University (RSU)as well as students from four selected secondary schools, Oginigba comprehensive Secondary.School, Vine lnternational, Virgo predicanda lnternational, and Excellent Montessori Secondary school.
“This is an approach where girls and boys can learn, play and collaborate in a more respectful and safe space for young women, while ensuring a safe, enjoyable and respectful digital environment. It also expose young women to cyberbullying, exclusion, sexist comments and online hate,” Mrs. Lacal said.
Earlier, a game developer Sophia Nei and her. team had engaged participants in an interactive session with the theme: “Can Video Games Be Safe Spaces For Girls?”
However, Mrs Nei and her team educated the girls on the benefits and violence on online digital gaming and urged them ( participants)to learn to say ‘No’ to Online hate, sexist and cyber bullying, while encouraging them(students) to stand up for themselves by reporting such issues to the appropriate authority.
Highlight of the competition was the awarding of prizes to winners by the Director of Alliance Française, Mrs Marina Lacal.
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