Nation
Flood: Red Cross Engages 700 Youths For Drain Clearance
The International Committee of the Red Cross (ICRC) said it has engaged 700 youths to conduct drain clearance exercise to control perennial flood in Borno.
A statement signed by the Project Field Officer, Cash-for-Work Project, Musa Aliyu, and made available to newsmen in Maiduguri, Friday, said the organisation had engaged the youths for desilt exercise at Bulumkutu, Dala and Bulabulin communities in Maiduguri, Jere Local Government Areas of the State.
He said the Borno Environmental Protection Agency (BOSEPA) had deployed 35 environmental workers to facilitate effective supervision and conduct of the exercise.
“The total direct beneficiaries of the project is 735 with over 100,000 indirect beneficiaries across the three selected communities..
“The objective is to support and create temporary employment opportunities in the communities by engaging the most vulnerable to conduct of desilt exercise, and earn an income to enable them cater for their needs,” he said.
The project, he explained, would control flood, clear waste, enhance sanitation as well as improve the social and economic wellbeing of the people.
According to him, the organisation has cleared over 125 kilometers of drain in the communities under the 2019 and 2021 exercises.
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Nation
Alliance Française PH, FIGN, Nexal Move To Eradicate GBV
The Alliance Française Port Harcourt in conjunction with the Embassy of France Nigeria over the weekend joined the globe to campaign against the 2025 gender- based violence (GBV) with the theme: “16 Days of Activism Against Gender- Based Voice”

The event which took place at the event Hall of the Alliance Française Port Harcourt was in collaboration with the Female in Gaming Network, ( FIGN) and partnership with Nexal a body that seeks to promote online safety and responsible digital behaviour.
The Tide reports that the project which was aimed at promoting digital safety and girls inclusion in Gaming, with the initiative tagged ‘Gameover Gender- Base Violence’was part of the global campaign against gender- based Violence.

The activity which experienced a flavour of festivity was full of fun and excitements as participants took part in tournaments on popular digital games such as Mario kart and EAFC 25, with an intent to creating safer and more inclusive digital spaces.
The Director of the Alliance Française Port Harcourt, Mrs Marina Lacal said that these activities were designed to encourage inclusion of girls, team work and fair play on online gaming spaces, saying that the gaming world reflects these inequalities, where female players are often under represented.

According to her the main objectives of the initiative was to provide a supportive environment for girls and female in gaming network.
“GameOverGBV” is a project created to reshape this landscape by offering an innovative inclusiveness of girls on online digital Gaming community and digital environments that provide opportunities for creativity, learning and connection, but also fight against Gender-Based Violence Digital Gaming,”she said
She however, explained that the Digital Game, sport competitions, was launched to strengthen social and digital skills through games, workshops, and raise awareness among all young participants about respect, equality and digital citizenship.

The Tide News reports that in Port Harcourt, the competition brought together 100 young participants from three major universities: University of Port Harcourt, ( UNIPORT),Ignatius Ajuru University of Education(IAUE) and Rivers State University (RSU)as well as students from four selected secondary schools, Oginigba comprehensive Secondary.School, Vine lnternational, Virgo predicanda lnternational, and Excellent Montessori Secondary school.
“This is an approach where girls and boys can learn, play and collaborate in a more respectful and safe space for young women, while ensuring a safe, enjoyable and respectful digital environment. It also expose young women to cyberbullying, exclusion, sexist comments and online hate,” Mrs. Lacal said.
Earlier, a game developer Sophia Nei and her. team had engaged participants in an interactive session with the theme: “Can Video Games Be Safe Spaces For Girls?”
However, Mrs Nei and her team educated the girls on the benefits and violence on online digital gaming and urged them ( participants)to learn to say ‘No’ to Online hate, sexist and cyber bullying, while encouraging them(students) to stand up for themselves by reporting such issues to the appropriate authority.
Highlight of the competition was the awarding of prizes to winners by the Director of Alliance Française, Mrs Marina Lacal.
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